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SYNTHESE
2011
87views more  SYNTHESE 2011»
13 years 1 months ago
What will they say? - Public Announcement Games
Dynamic epistemic logics describe the epistemic consequences of actions. Public announcement logic, in particular, describe the consequences of public announcements. As such, thes...
Thomas Ågotnes, Hans P. van Ditmarsch
AAAI
2007
13 years 8 months ago
Heuristic Evaluation Functions for General Game Playing
A general game playing program plays games that it has not previously encountered. A game manager program sends the game playing programs a description of a game’s rules and obj...
James Clune
ESANN
2008
13 years 7 months ago
Improvement in Game Agent Control Using State-Action Value Scaling
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...
Leo Galway, Darryl Charles, Michaela M. Black
OFAI
1997
Springer
143views Robotics» more  OFAI 1997»
13 years 10 months ago
Autonomous Virtual Actors Based on Virtual Sensors
In this paper, we present current research developments in the Virtual Life of autonomous synthetic actors. After a brief description of the perception action principles with a fe...
Daniel Thalmann, Hansrudi Noser, Zhiyong Huang
CSL
2008
Springer
13 years 8 months ago
The Descriptive Complexity of Parity Games
We study the logical definablity of the winning regions of parity games. For games with a bounded number of priorities, it is wellknown that the winning regions are definable in th...
Anuj Dawar, Erich Grädel