In this paper we present three software design patterns for rapid prototyping of information visualization applications. The first pattern describes a mapping of object oriented ...
The mapping of image processing algorithms to hardware is complicated by several hardware constraints including limited processing time, limited access to data and limited resourc...
K. T. Gribbon, Donald G. Bailey, Christopher T. Jo...
: Design patterns have been developed to cope with the vast space of possible different designs within object-oriented systems. One of those classic patterns is the Visitor Pattern...
: The paper concerns the problem of building an object-relational mapping framework based on the Microsoft .Net platform. The work uses design patterns methodology and proposes to ...