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» Design Probes for Handheld and Ubiquitous Computing
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CHI
2001
ACM
14 years 5 months ago
Folk computing: revisiting oral tradition as a scaffold for co-present communities
In this paper, we introduce Folk Computing: an approach for using technology to support co-present community building inspired by the concept of folklore. We also introduce a new ...
Richard Borovoy, Brian Silverman, Tim Gorton, Matt...
TEI
2010
ACM
135views Hardware» more  TEI 2010»
14 years 8 days ago
Hands and fingers: a mobile platform for a person-centric network of computational objects
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
John Kestner, Henry Holtzman
CORR
2004
Springer
105views Education» more  CORR 2004»
13 years 5 months ago
A Grid-enabled Interface to Condor for Interactive Analysis on Handheld and Resource-limited Devices
This paper presents the design and implementation of a Grid-enabled interactive analysis environment for handheld and other resource-limited computing devices. Handheld devices ar...
Arshad Ali, Ashiq Anjum, Tahir Azim, Julian J. Bun...
EICS
2010
ACM
13 years 10 months ago
Letras: an architecture and framework for ubiquitous pen-and-paper interaction
Paper remains a prevalent medium in mobile usage contexts due to its inherent flexibility and robustness. Mobile computing solutions begin to provide powerful and convenient func...
Felix Heinrichs, Jürgen Steimle, Daniel Schre...
DSONLINE
2008
152views more  DSONLINE 2008»
13 years 5 months ago
Software Architecture Patterns for a Context-Processing Middleware Framework
Ubiquitous applications are characterised by variations of their execution context. Their correct operation requires some continual adaptations based on the observation of their e...
Romain Rouvoy, Denis Conan, Lionel Seinturier