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AIEDU
2008
162views more  AIEDU 2008»
13 years 5 months ago
Designing Learning by Teaching Agents: The Betty's Brain System
The idea that teaching others is a powerful way to learn is intuitively compelling and supported in the research literature. We have developed computer-based, domain-independent Te...
Krittaya Leelawong, Gautam Biswas
AIIDE
2008
13 years 7 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
AAMAS
2002
Springer
13 years 5 months ago
The Implications of Philosophical Foundations for Knowledge Representation and Learning in Agents
Abstract. The purpose of this research is to show the relevance of philosophical theories to agent knowledge base (AKB) design, implementation, and behaviour. We will describe how ...
Nicholas Lacey, Mark Lee
ICML
2010
IEEE
13 years 6 months ago
Internal Rewards Mitigate Agent Boundedness
Abstract--Reinforcement learning (RL) research typically develops algorithms for helping an RL agent best achieve its goals-however they came to be defined--while ignoring the rela...
Jonathan Sorg, Satinder P. Singh, Richard Lewis
AGENTS
1999
Springer
13 years 9 months ago
On Being a Teammate: Experiences Acquired in the design of RoboCup Teams
Increasingly, multi-agent systems are being designed for a variety of complex, dynamic domains. E ective agent interactions in such domains raise some of most fundamental research...
Stacy Marsella, Jafar Adibi, Yaser Al-Onaizan, Gal...