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» Design and evaluation of the alignment stick
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IWC
2000
94views more  IWC 2000»
13 years 4 months ago
Design and evaluation of the alignment stick
Object alignment is one of the basic operations in drawing programs. Current solutions provide mainly three ways for carrying out this operation: either by issuing an alignment co...
Roope Raisamo, Kari-Jouko Räihä
GRAPHICSINTERFACE
2007
13 years 5 months ago
TwoStick: writing with a game controller
We report the design and evaluation of a novel game controller text entry method called TwoStick. The design is based on the review of previous work and several rounds of pilot te...
Thomas Költringer, Poika Isokoski, Thomas Gre...
NIME
2005
Springer
104views Music» more  NIME 2005»
13 years 9 months ago
User Interface Comparison for Virtual Drums
An experimental study comparing different user interfaces for a virtual drum is reported. Virtual here means that the drum is not a physical object. 16 subjects played the drum on...
Teemu Mäki-Patola
AVI
2008
13 years 6 months ago
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
We present the design and evaluation of TapTap and MagStick, two thumb interaction techniques for target acquisition on mobile devices with small touch-screens. These two techniqu...
Anne Roudaut, Stéphane Huot, Eric Lecolinet
SOSP
2007
ACM
14 years 1 months ago
Attested append-only memory: making adversaries stick to their word
Researchers have made great strides in improving the fault tolerance of both centralized and replicated systems against arbitrary (Byzantine) faults. However, there are hard limit...
Byung-Gon Chun, Petros Maniatis, Scott Shenker, Jo...