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» Design of a cheat-resistant P2P online gaming system
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BIRTHDAY
2010
Springer
13 years 3 months ago
Designing Benchmarks for P2P Systems
In this paper we discuss requirements for peer-to-peer (P2P) benchmarking, and we present two exemplary approaches to benchmarks for Distributed Hashtables (DHT) and P2P gaming ove...
Max Lehn, Tonio Triebel, Christian Gross, Dominik ...
CIKM
2010
Springer
13 years 4 months ago
Brown dwarf: a P2P data-warehousing system
In this demonstration we present the Brown Dwarf, a distributed system designed to efficiently store, query and update multidimensional data. Deployed on any number of commodity ...
Katerina Doka, Dimitrios Tsoumakos, Nectarios Kozi...
SSS
2010
Springer
160views Control Systems» more  SSS 2010»
13 years 3 months ago
A Comparative Study of Rateless Codes for P2P Persistent Storage
Abstract. This paper evaluates the performance of two seminal rateless erasure codes, LT Codes and Online Codes. Their properties make them appropriate for coping with communicatio...
Heverson Borba Ribeiro, Emmanuelle Anceaume
BERTINORO
2005
Springer
13 years 11 months ago
Multifaceted Simultaneous Load Balancing in DHT-Based P2P Systems: A New Game with Old Balls and Bins
In this paper we present and evaluate uncoordinated on-line algorithms for simultaneous storage and replication load-balancing in DHT-based peer-to-peer systems. We compare our ap...
Karl Aberer, Anwitaman Datta, Manfred Hauswirth
IJAMC
2008
85views more  IJAMC 2008»
13 years 5 months ago
Scalable reputation management with trustworthy user selection for P2P MMOGs
: Recent research on Peer-to-Peer Massively Multiplayer Online Games (P2P MMOGs) has tried to find more scalable and affordable solutions to build virtual environments via the reso...
Guan-Yu Huang, Shun-Yun Hu, Jehn-Ruey Jiang