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» Design of the QBIC Wearable Computing Platform
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ASAP
2004
IEEE
115views Hardware» more  ASAP 2004»
13 years 8 months ago
Design of the QBIC Wearable Computing Platform
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
ISWC
1998
IEEE
13 years 9 months ago
Speaking and Listening on the Run: Design for Wearable Audio Computing
The use of speech and auditory interaction on wearable computers can provide an awareness of events and personal messages, without requiring one's full attention or disruptin...
Nitin "Nick" Sawhney, Chris Schmandt
ISWC
1997
IEEE
13 years 9 months ago
Nomadic Radio: A Spatialized Audio Environment for Wearable Computing
This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
Nitin "Nick" Sawhney, Chris Schmandt
NETGAMES
2006
ACM
13 years 10 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
SENSYS
2009
ACM
13 years 11 months ago
Mercury: a wearable sensor network platform for high-fidelity motion analysis
This paper describes Mercury, a wearable, wireless sensor platform for motion analysis of patients being treated for neuromotor disorders, such as Parkinson’s Disease, epilepsy,...
Konrad Lorincz, Bor-rong Chen, Geoffrey Werner Cha...