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CHI
1997
ACM
13 years 9 months ago
KidPad: A Design Collaboration Between Children, Technologists, and Educators
We established an interdisciplinary, intergenerational collaboration in the fall of 1995, between the University of New Mexico's Computer Science Department, the College of E...
Allison Druin, Jason Stewart, David Proft, Benjami...
ACMIDC
2010
13 years 9 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
CHI
2005
ACM
13 years 7 months ago
Experience buffers: a socially appropriate, selective archiving tool for evidence-based care
Diagnosis, treatment, and monitoring of interventions for children with autism can profit most when caregivers have substantial amounts of data they can easily record and review a...
Gillian R. Hayes, Khai N. Truong, Gregory D. Abowd...
IWEC
2004
13 years 6 months ago
Read-It: A Multi-modal Tangible Interface for Children Who Learn to Read
Multi-modal tabletop applications offer excellent opportunities for enriching the education of young children. Read-It is an example of an interactive game with a multi-modal tangi...
Ivo Weevers, Wouter Sluis, Claudia van Schijndel, ...
ACMIDC
2009
13 years 9 months ago
Designing intergenerational mobile storytelling
Informal educational experiences with grandparents and other older adults can be an important component of childrens education, especially in circumstances where high quality educ...
Allison Druin, Benjamin B. Bederson, Alexander J. ...