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JUCS
2007
110views more  JUCS 2007»
13 years 5 months ago
Designing Collaborative Learning Environments Using Digital Games
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...
César A. Collazos, Luis A. Guerrero, Jos&ea...
IWEC
2004
13 years 6 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
ECIS
2004
13 years 6 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
ECTEL
2011
Springer
12 years 5 months ago
Remote Collaborative Multi-user Informal Learning Experiences: Design and Evaluation
This paper presents a customizable system used to develop a collaborative multi-user problem solving game. It addresses the increasing demand for appealing informal learning experi...
Ernesto Arroyo, Valeria Righi, Roger Tarrago, Patr...
DL
2000
Springer
151views Digital Library» more  DL 2000»
13 years 9 months ago
Designing a children's digital library with and for children
This paper describes preliminary work carried out to design a children’s digital library of stories and poems with and for children aged 11-14 years old. We describe our experie...
Yin Leng Theng, Norliza Mohd-Nasir, Harold W. Thim...