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» Designing Graphics Programming Interfaces for Mobile Devices
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MOBILITY
2009
ACM
13 years 10 months ago
Lively for Qt: a platform for mobile web applications
The convergence of desktop, mobile and web application development has resulted in new types of software systems. These new systems are built to leverage the World Wide Web, and t...
Tommi Mikkonen, Antero Taivalsaari, Mikko Terho
SIGSOFT
2010
ACM
13 years 3 months ago
Software engineering issues for mobile application development
This paper provides an overview of important software engineering research issues related to the development of applications that run on mobile devices. Among the topics are devel...
Anthony I. Wasserman
SAC
2006
ACM
13 years 11 months ago
Personalization and visualization on handheld devices
The small screen size of handheld mobile devices poses an inherent problem in visualizing data: very often it is too difficult and unpleasant to navigate through the plethora of p...
Dongsong Zhang, George Karabatis, Zhiyuan Chen, Bo...
CADUI
2006
13 years 6 months ago
A Generic Approach For Multi-Device User Interface Rendering With Uiml
We present a rendering engine for displaying graphical user interfaces on multiple devices. The renderer interprets a standardized XML-based user interface description language: th...
Kris Luyten, Kristof Thys, Jo Vermeulen, Karin Con...
MHCI
2009
Springer
13 years 11 months ago
Wavelet menus: a stacking metaphor for adapting marking menus to mobile devices
Exploration and navigation in multimedia data hierarchies (e.g., photos, music) are frequent tasks on mobile devices. However, visualization and interaction are impoverished due t...
Jérémie Francone, Gilles Bailly, Lau...