Sciweavers

296 search results - page 5 / 60
» Designing Innovative Learning Activities Using Ubiquitous Co...
Sort
View
CHI
2002
ACM
14 years 6 months ago
Making sense of sensing systems: five questions for designers and researchers
This paper borrows ideas from social science to inform the design of novel "sensing" user-interfaces for computing technology. Specifically, we present five design chall...
Victoria Bellotti, Maribeth Back, W. Keith Edwards...
CHI
2003
ACM
14 years 6 months ago
The evolution of buildings and implications for the design of ubiquitous domestic environments
This paper considers how we may realize future ubiquitous domestic environments. Building upon previous work on how buildings evolve by Stewart Brand, we suggest the need to broad...
Tom Rodden, Steve Benford
HICSS
2002
IEEE
153views Biometrics» more  HICSS 2002»
13 years 10 months ago
Technology Supported Learning Applied to an Innovative, Integrated Curriculum for First-Year Engineering Majors
In September of 1998, the College of Engineering at the University of Massachusetts Dartmouth piloted an innovative, integrated, first-year curriculum. It dramatically changed 31 ...
Paul J. Fortier, Emily Fowler, Raymond N. Laoulach...
CIDM
2007
IEEE
13 years 6 months ago
Detection of Unknown Computer Worms Activity Based on Computer Behavior using Data Mining
— Detecting unknown worms is a challenging task. Extant solutions, such as anti-virus tools, rely mainly on prior explicit knowledge of specific worm signatures. As a result, aft...
Robert Moskovitch, Ido Gus, Shay Pluderman, Dima S...
CHI
2007
ACM
14 years 6 months ago
Improvisation principles and techniques for design
Existing research addresses how designers create tools to support improvisation, yet little research explores how improvisation offers tools to support design work. This paper exp...
Elizabeth Gerber