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AVI
2000
13 years 7 months ago
An Architecture for Pen-based Interaction on Electronic Whiteboards
This paper describes the software architecture for our pen-based electronic whiteboard system, called Flatland. The design goal of Flatland is to support various activities on per...
Takeo Igarashi, W. Keith Edwards, Anthony LaMarca,...
SIGUCCS
2005
ACM
13 years 11 months ago
An augmented campus design for context-aware service provision
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...
UIST
2004
ACM
13 years 11 months ago
A toolkit for managing user attention in peripheral displays
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily li...
Tara Matthews, Anind K. Dey, Jennifer Mankoff, Sco...
ACMACE
2005
ACM
13 years 11 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
TASLP
2002
143views more  TASLP 2002»
13 years 5 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos