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» Designing Interfaces for art applications
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CGF
2011
12 years 8 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
WWW
2007
ACM
14 years 5 months ago
Is high-quality vod feasible using P2P swarming?
Peer-to-peer technologies are increasingly becoming the medium of choice for delivering media content, both professional and homegrown, to large user populations. Indeed, current ...
Siddhartha Annapureddy, Saikat Guha, Christos Gkan...
CADUI
2006
13 years 6 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...
ICSE
2007
IEEE-ACM
13 years 11 months ago
ACL2s: "The ACL2 Sedan"
ACL2 is the latest inception of the Boyer-Moore theorem prover, the 2005 recipient of the ACM Software System Award. In the hands of an expert, it feels like a finely tuned race ...
Peter C. Dillinger, Panagiotis Manolios, Daron Vro...