Much of the current research in the design of virtual environments is centred on laboratory prototypes and emphasis is placed on supporting cooperation within the virtual world its...
In this paper, we introduce the concepts of "cooperative buildings" and "roomware" and place them in the context of the integrated design of real, physical, res...
Ubiquitous computing is giving rise to applications that interact very closely with activity in the real world, usually involving instrumentation of environments. In contrast, we p...
Martin Strohbach, Hans-Werner Gellersen, Gerd Kort...
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we des...