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ICALT
2010
IEEE
13 years 5 months ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...
GI
2007
Springer
13 years 10 months ago
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Eva Hornecker, Andreas Dünser
ICALT
2003
IEEE
13 years 9 months ago
Real-Time Collaborative Problem Solving: A Study on Alternative Coordination Mechanisms
It is believed that computer-supported collaboration at a distance can stimulate learning. In this paper an innovative environment that permits real-time collaborative problem sol...
Nikolaos M. Avouris, Meletis Margaritis, Vassilis ...
UIST
2006
ACM
13 years 10 months ago
Reflective physical prototyping through integrated design, test, and analysis
Prototyping is the pivotal activity that structures innovation, collaboration, and creativity in design. Prototypes embody design hypotheses and enable designers to test them. Fra...
Björn Hartmann, Scott R. Klemmer, Michael Ber...
CHI
2009
ACM
14 years 5 months ago
Tactile motion instructions for physical activities
While learning new motor skills, we often rely on feedback from a trainer. Auditive feedback and demonstrations are used most frequently, but in many domains they are inappropriat...
Daniel Spelmezan, Mareike Jacobs, Anke Hilgers, Ja...