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CARDIS
2008
Springer
113views Hardware» more  CARDIS 2008»
13 years 7 months ago
The Trusted Execution Module: Commodity General-Purpose Trusted Computing
This paper introduces the Trusted Execution Module (TEM); a high-level specification for a commodity chip that can execute usersupplied procedures in a trusted environment. The TEM...
Victor Costan, Luis F. G. Sarmenta, Marten van Dij...
AIED
2005
Springer
13 years 10 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
HCI
2009
13 years 3 months ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert
DIGRA
2005
Springer
13 years 11 months ago
Designing Goals for Online Role-Players
The increasing popularity of persistent worlds and the predicted rise of pervasive gaming, both having a strong inherent potential for role-playing, stress a classical challenge o...
Markus Montola
CHI
2005
ACM
14 years 5 months ago
Design and evaluation challenges of serious games
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
Elaine M. Raybourn, Nathan Bos