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ECIS
2003
13 years 6 months ago
Acting out the future: a process for envisionment
It is difficult to design innovative information and communication technologies to meet needs that will emerge from future interactions between users, technologies and their situa...
Jennie Carroll, Daniel Tobin
DSVIS
2008
Springer
13 years 7 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
ACMDIS
2008
ACM
13 years 7 months ago
Constructivism, virtual reality and tools to support design
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...
Cara Winterbottom, Edwin H. Blake
IJCAI
2001
13 years 6 months ago
Executing Reactive, Model-based Programs through Graph-based Temporal Planning
In the future, webs of unmanned air and space vehicles will act together to robustly perform elaborate missions in uncertain environments. We coordinate these systems by introduci...
Phil Kim, Brian C. Williams, Mark Abramson
EDBTW
2006
Springer
13 years 9 months ago
Twelve Theses on Reactive Rules for the Web
Reactivity, the ability to detect and react to events, is an essential functionality in many information systems. In particular, Web systems such as online marketplaces, adaptive (...
François Bry, Michael Eckert