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» Designing systems that direct human action
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TABLETOP
2006
IEEE
13 years 11 months ago
Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display
This paper explores users’ interpersonal interactions during collaboration around a tabletop display, in order to better understand the affordances offered by this medium. We in...
Vicki Ha, Kori M. Inkpen, Tara Whalen, Regan L. Ma...
ECCV
2010
Springer
13 years 10 months ago
2D Action Recognition Serves 3D Human Pose Estimation
3D human pose estimation in multi-view settings benefits from embeddings of human actions in low-dimensional manifolds, but the complexity of the embeddings increases with the num...
PAMI
2007
186views more  PAMI 2007»
13 years 4 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
AVSS
2005
IEEE
13 years 11 months ago
Clustering of human actions using invariant body shape descriptor and dynamic time warping
We propose a human action clustering method based on a 3D representation of the body in terms of volumetric coordinates. Features representing body postures are extracted directly...
Massimiliano Pierobon, Marco Marcon, Augusto Sarti...
MM
2003
ACM
235views Multimedia» more  MM 2003»
13 years 10 months ago
Active capture: automatic direction for automatic movies
The Active Capture demonstration is part of a new computational media production paradigm that transforms media production from a manual mechanical process into an automated compu...
Marc Davis, Jeffrey Heer, Ana Ramirez