Acoustic anger detection in voice portals can help to enhance human computer interaction. A comprehensive voice portal data collection has been carried out and gives new insight o...
Felix Burkhardt, Tim Polzehl, Joachim Stegmann, Fl...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Abstract. With an increasing demand of inter-connectivity and protocol standardization modern cyber-critical infrastructures are exposed to a multitude of serious threats that may ...
Being able to automatically perceive a variety of emotions from text alone has potentially important applications in CMC and HCI that range from identifying mood from online posts...
Alastair J. Gill, Darren Gergle, Robert M. French,...
In this paper we present a Mixed Reality (MR) teleconferencing application based on Second Life (SL) and the OpenSim virtual world. Augmented Reality (AR) techniques are used for ...