A fast collision detection and resolution scheme is one of the key components for interactive simulation of deformable objects. It is particularly challenging to reduce the computa...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
The topic of this paper is the integration of Expectation Maximization (EM) background modeling and template matching using color histograms as templates to improve person trackin...
Paul J. Withagen, Klamer Schutte, Frans C. A. Groe...
Tracking of deformable objects like humans is a basic operation in many surveillance applications. Objects are detected as they enter the field of view of the camera and they are ...
Paul J. Withagen, Klamer Schutte, Frans C. A. Groe...