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JACIII
2008
68views more  JACIII 2008»
13 years 5 months ago
Developing Natural Language Enabled Games in SCXML
Jenny Brusk, Torbjörn Lager
DGO
2008
188views Education» more  DGO 2008»
13 years 6 months ago
Enabling synergy between psychology and natural language processing for e-Government: crime reporting and investigative intervie
We are developing an automated crime reporting and investigative interview system. The system incorporates cognitive interview techniques to maximize witness memory recall, and in...
Alicia Iriberri, Chih Hao Ku, Gondy Leroy
AIIDE
2007
13 years 7 months ago
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games
Natural Language Generation for personality rich characters represents one of the important directions for believable agents research. The typical approach to interactive NLG is t...
Christina R. Strong, Manish Mehta, Kinshuk Mishra,...
AIIDE
2006
13 years 6 months ago
Using Natural Language to Manage NPC Dialog
1 In this document, we describe our work applying natural language (NL) technologies to improve non-player character (NPC) dialog interactions in games, specifically role-playing g...
Gary Kacmarcik
UML
2005
Springer
13 years 10 months ago
Automated Analysis of Natural Language Properties for UML Models
It is well known that errors introduced early in the development process are commonly the most expensive to correct. The increasingly popular model-driven architecture (MDA) exace...
Sascha Konrad, Betty H. C. Cheng