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ISORC
2000
IEEE
13 years 9 months ago
Component Customization for Object-Oriented Distributed Real-Time Software Development
To apply the component-based approach to distributed real-time software development, it is necessary to identify components based on both functional and real-time requirements. Si...
Stephen S. Yau, Fariaz Karim
DEXAW
2003
IEEE
94views Database» more  DEXAW 2003»
13 years 10 months ago
Enhancing the Availability of Networked Database Services by Replication and Consistency Maintenance
We describe a middleware platform for maintaining the consistency of replicated data called COPla (Common Object Platform). The purpose of replication is to enhance the availabili...
Hendrik Decker, Francesc D. Muñoz-Esco&iacu...
ACSC
2010
IEEE
13 years 21 hour ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
EUROPAR
2008
Springer
13 years 6 months ago
Reducing Kernel Development Complexity in Distributed Environments
Setting up generic and fully transparent distributed services for clusters implies complex and tedious kernel developments. More flexible approaches such as user-space libraries ar...
Adrien Lebre, Renaud Lottiaux, Erich Focht, Christ...
PODC
1999
ACM
13 years 9 months ago
LOTEC: A Simple DSM Consistency Protocol for Nested Object Transactions
In this paper, we describe an e cient software-only Distributed Shared Memory (DSM) consistency protocol for an unconventional but important application domain - object transactio...
Peter C. J. Graham, Yahong Sui