Sciweavers

88 search results - page 18 / 18
» Developing mixed reality boundaries
Sort
View
SIGGRAPH
1998
ACM
13 years 9 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
ICCV
2003
IEEE
14 years 7 months ago
Statistical Background Subtraction for a Mobile Observer
Statistical background modelling and subtraction has proved to be a popular and effective class of algorithms for segmenting independently moving foreground objects out from a sta...
Eric Hayman, Jan-Olof Eklundh
MICCAI
2006
Springer
14 years 6 months ago
Automatic Detection and Segmentation of Ground Glass Opacity Nodules
Ground Glass Opacity (GGO) is defined as hazy increased attenuation within a lung that is not associated with obscured underlying vessels. Since pure (nonsolid) or mixed (partially...
Jinghao Zhou, Sukmoon Chang, Dimitris N. Metaxas, ...