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» Development of Dependable Real-Time Systems with Zerberus
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PRDC
2005
IEEE
9 years 5 months ago
Development of Dependable Real-Time Systems with Zerberus
Although the main fault-tolerance techniques are known for a long time, there exists no consistent approach for implementing dependable applications in the sense that the fault-to...
Christian Buckl, Alois Knoll, Gerhard Schrott
EWCBR
2008
Springer
9 years 1 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...
CORR
2010
Springer
131views Education» more  CORR 2010»
8 years 9 months ago
On Modelling and Analysis of Dynamic Reconfiguration of Dependable Real-Time Systems
This paper motivates the need for a formalism for the modelling and analysis of dynamic reconfiguration of dependable real-time systems. We present requirements that the formalism ...
Manuel Mazzara, Anirban Bhattacharyya
ECBS
2011
IEEE
271views Hardware» more  ECBS 2011»
7 years 11 months ago
MoPED: A Model-Based Provisioning Engine for Dependability in Component-Based Distributed Real-Time Embedded Systems
—Developing dependable distributed real-time and embedded (DRE) systems incurs significant complexities in the tradeoffs resulting from the different conflicting attributes of ...
Sumant Tambe, Akshay Dabholkar, Aniruddha S. Gokha...
CSREAESA
2006
9 years 1 months ago
Towards Efficient Development of Embedded Real-Time Systems, the Component Based Approach
We present our joint view for efficient development of efficient and dependable ERTS (Embedded Real-Time Systems). This view is based on the three main viewpoints of (1) the softw...
Jukka Mäki-Turja, Mikael Nolin, Kaj Hänn...
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