Sciweavers

6 search results - page 1 / 2
» Development of Immersive Virtual Driving Environment Using O...
Sort
View
AINA
2009
IEEE
13 years 9 months ago
Development of Immersive Virtual Driving Environment Using OpenCABIN Library
— To investigate how aged drivers can drive more safely, we are developing an immersive virtual driving environment. It consists of precise force feedback steering system device,...
Yoshisuke Tateyama, Tetsuro Ogi, Hidekazu Nishimur...
3PGCIC
2010
13 years 2 months ago
Car Driving Behaviour Observation Using an Immersive Car Driving Simulator
Using a car driving simulator, we can observe drivers' behaviors in dangerous situations safely. We constructed an immersive car driving simulator. We conducted an experiment ...
Yoshisuke Tateyama, Yukihiro Mori, Keiichi Yamamot...
IJVR
2008
144views more  IJVR 2008»
13 years 3 months ago
PC Clusters for Virtual Reality
In the late 90's, the emergence of high-performance 3D commodity graphics cards paved the way to the use of PC clusters for high-performance Virtual Reality (VR) applications....
Luciano P. Soares, Bruno Raffin, Joaquim A. Jorge
IV
2002
IEEE
99views Visualization» more  IV 2002»
13 years 9 months ago
Rigorous Exploration of Medical Data in Collaborative Virtual Reality Applications
We describe a virtual reality widget library and two medical applications. These applications, built on the widget library, make use of collaborative interaction techniques. These...
Fred Dech, Jonathan C. Silverstein
CHI
2004
ACM
14 years 5 months ago
Virtual guiding avatar: an effective procedure to reduce simulator sickness in virtual environments
This study developed a new procedure, a Virtual Guiding Avatar (VGA), which combined self-motion prediction cues and an independent visual background (IVB) to alleviate simulator ...
James Jeng-Weei Lin, Habib Abi-Rached, Michal Laha...