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IE
2007
13 years 6 months ago
An evaluation framework for videogame based tasking of remote vehicles
Unmanned vehicles (UV’s) are increasingly being employed in civil and military domains often for operations in dangerous environments. Typically these vehicles require some leve...
Adam J. Hassell, Philip Smith, David Stratton
AE
2007
Springer
13 years 11 months ago
Automatic Design of Vision-Based Obstacle Avoidance Controllers Using Genetic Programming
The work presented in this paper is part of the development of a robotic system able to learn context dependent visual clues to navigate in its environment. We focus on the obstacl...
Renaud Barate, Antoine Manzanera
SI3D
1999
ACM
13 years 9 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
ICRA
2009
IEEE
121views Robotics» more  ICRA 2009»
13 years 12 months ago
Learning sequential visual attention control through dynamic state space discretization
² Similar to humans and primates, artificial creatures like robots are limited in terms of allocation of their resources to huge sensory and perceptual information. Serial process...
Ali Borji, Majid Nili Ahmadabadi, Babak Nadjar Ara...
HRI
2006
ACM
13 years 11 months ago
Interaction debugging: an integral approach to analyze human-robot interaction
Along with the development of interactive robots, controlled experiments and field trials are regularly conducted to stage human-robot interaction. Experience in this field has sh...
Tijn Kooijmans, Takayuki Kanda, Christoph Bartneck...