This paper describes the development of a ubiquitous computing environment called the iRoom. Built from a foundation of the MIT Metaglue multi-agent software, a base level of func...
Jason B. Scholz, Mark W. Grigg, Paul Prekop, Mark ...
The paper describes design and implementation of software infrastructure for building augmented reality applications for ubiquitous computing environments. Augmented reality is on...
Eiji Tokunaga, Andrej van der Zee, Makoto Kurahash...
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...
Ubiquitous context-aware computing systems present several challenges in their construction. Principal among them is the tradeoff between easily providing new contextaware service...
William G. Griswold, Robert T. Boyer, Steven W. Br...
Ubiquitous computing poses new usability challenges that cut across design and development. We are particularly interested in "spaces" enhanced with sensors, public disp...