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» Device Independence and Extensibility in Gesture Recognition
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VR
2003
IEEE
141views Virtual Reality» more  VR 2003»
13 years 10 months ago
Device Independence and Extensibility in Gesture Recognition
Gesture recognition techniques often suffer from being highly device-dependent and hard to extend. If a system is trained using data from a specific glove input device, that syst...
Jacob Eisenstein, Shahram Ghandeharizadeh, Leana G...
ICDAR
2007
IEEE
13 years 11 months ago
iGesture: A General Gesture Recognition Framework
With the emergence of digital pen and paper interfaces, there is a need for gesture recognition tools for digital pen input. While there exists a variety of gesture recognition fr...
Beat Signer, U. Kurmann, Moira C. Norrie
VR
2010
IEEE
174views Virtual Reality» more  VR 2010»
13 years 3 months ago
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
GW
2003
Springer
174views Biometrics» more  GW 2003»
13 years 10 months ago
Gesture Components for Natural Interaction with In-Car Devices
Abstract. The integration of more and more functionality into the human machine interface (HMI) of vehicles increases the complexity of device handling. Thus optimal use of differ...
Martin Zobl, Ralf Nieschulz, Michael Geiger, Manfr...
FGR
1996
IEEE
186views Biometrics» more  FGR 1996»
13 years 9 months ago
Dynamical system representation, generation, and recognition of basic oscillatory motion gestures
We present a system for generation and recognition of oscillatory gestures. Inspired by gestures used in two representative human-tohuman control areas, we consider a set of oscil...
Charles J. Cohen, Lynn Conway, Daniel E. Koditsche...