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VRST
1997
ACM
13 years 9 months ago
Modeling and rendering of outdoor scenes for distributed virtual environments
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...
Dieter Schmalstieg, Michael Gervautz
ETS
2002
IEEE
166views Hardware» more  ETS 2002»
13 years 5 months ago
Distributed and Online Distance Lecturing Environment (The Virtual Blackboard Project)
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
Yiannis N. Sagias
OSDI
2002
ACM
14 years 5 months ago
An Integrated Experimental Environment for Distributed Systems and Networks
Three experimental environments traditionally support network and distributed systems research: network emulators, network simulators, and live networks. The continued use of mult...
Brian White, Jay Lepreau, Leigh Stoller, Robert Ri...
CGI
2006
IEEE
13 years 11 months ago
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures
In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer onl...
Pedro Morillo, W. Moncho, Juan M. Orduña, J...
VRST
2000
ACM
13 years 10 months ago
DEVA3: architecture for a large-scale distributed virtual reality system
In this paper we present the work undertaken by the Advanced Interfaces Group at the University of Manchester into the design and development of a system to support large numbers ...
Steve Pettifer, Jonathan Cook, James Marsh, Adrian...