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DIMEA
2007
97views Multimedia» more  DIMEA 2007»
13 years 9 months ago
Dialogs taking into account experience, emotions and personality
This paper describes the DEEP project (Dialogs taking into account Experience, Emotions and Personality, adapted to computer games), which started in June 2006. The aim of the proj...
Anne-Gwenn Bosser, Guillaume Levieux, Karim Sehaba...
WEBI
2007
Springer
13 years 11 months ago
Emotion Classification Using Web Blog Corpora
In this paper, we investigate the emotion classification of web blog corpora using support vector machine (SVM) and conditional random field (CRF) machine learning techniques. The...
Changhua Yang, Kevin Hsin-Yih Lin, Hsin-Hsi Chen
ICALT
2008
IEEE
13 years 11 months ago
The Role of Emotions in the Design of Personalized Educational Systems
Research on modelling affect and on interfaces adaptation based on affective factors has matured considerably over the past several years, so that designers of educational product...
Zacharias Lekkas, Nikos Tsianos, Panagiotis German...
IJMMS
2007
132views more  IJMMS 2007»
13 years 5 months ago
How emotion is made and measured
How we design and evaluate for emotions depends crucially on what we take emotions to be. In affective computing, affect is often taken to be another kind of information - discret...
Kirsten Boehner, Rogério de Paula, Paul Dou...
IMCSIT
2010
13 years 3 months ago
Emotion-based Image Retrieval - an Artificial Neural Network Approach
Human emotions can provide an essential clue in searching images in an image database. The paper presents our approach to content based image retrieval systems which takes into acc...
Katarzyna Agnieszka Olkiewicz, Urszula Markowska-K...