In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
In many settings, a group of agents must come to a joint decision on multiple issues. In practice, this is often done by voting on the issues in sequence. In this paper, we model ...
Abstract: Several global developments such as the growing demand for bioenergy, limits in the availability of water and diminishing production resources as well as sector-wide cris...
Richard J. Lehmann, Robert Reiche, Melanie Fritz, ...
Abstract—Intentional interference constitutes a major threat for communication networks operating over a shared medium where availability is imperative. Jamming attacks are often...
In multiagent settings where agents have different preferences, preference aggregation can be an important issue. Voting is a general method to aggregate preferences. We consider ...