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CGF
2011
12 years 9 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
SIGECOM
2011
ACM
216views ECommerce» more  SIGECOM 2011»
12 years 8 months ago
Strategic sequential voting in multi-issue domains and multiple-election paradoxes
In many settings, a group of agents must come to a joint decision on multiple issues. In practice, this is often done by voting on the issues in sequence. In this paper, we model ...
Lirong Xia, Vincent Conitzer, Jérôme ...
GIL
2011
12 years 5 months ago
Information Services for Agri-Food Supply Chains - A Framework for Development
Abstract: Several global developments such as the growing demand for bioenergy, limits in the availability of water and diminishing production resources as well as sector-wide cris...
Richard J. Lehmann, Robert Reiche, Melanie Fritz, ...
ICDCS
2011
IEEE
12 years 4 months ago
Competitive and Fair Medium Access Despite Reactive Jamming
Abstract—Intentional interference constitutes a major threat for communication networks operating over a shared medium where availability is imperative. Jamming attacks are often...
Andréa W. Richa, Christian Scheideler, Stef...
AAMAS
2012
Springer
12 years 1 months ago
Winner determination in voting trees with incomplete preferences and weighted votes
In multiagent settings where agents have different preferences, preference aggregation can be an important issue. Voting is a general method to aggregate preferences. We consider ...
Jérôme Lang, Maria Silvia Pini, Franc...