This paper suggests that the digital games industry products are not limited to games-related hardware and software or the related spin-off industry products. Further, consumers â...
In this article, we try to analyze the requirements of developmental processes from the perspective of their implementation in digital hardware. After recalling the motivations fo...
Gianluca Tempesti, Daniel Mange, Enrico Petraglio,...
The stories vs. games debate has been prominent during the early years of game studies, and few other perspectives have been introduced to the discussion. In the paper, Game Resea...
The primary aim of this paper is to look into the game related practices and significances of games. This perspective is applied to examining the pleasures derived from different ...
The standardization of the design of learning games is a contradictory topic: The existence of a rich variety of domains and applications is in conflict with the desire for unifica...
Sebastian Kelle, Roland Klemke, Marion R. Gruber, ...