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VISUALIZATION
2002
IEEE
13 years 10 months ago
QuadTIN: Quadtree based Triangulated Irregular Networks
Interactive visualization of large digital elevation models is of continuing interest in scientific visualization, GIS, and virtual reality applications. Taking advantage of the r...
Renato Pajarola, Marc Antonijuan, Roberto Lario
VISUALIZATION
1998
IEEE
13 years 9 months ago
Intent, perception, and out-of-core visualization applied to terrain
This paper considers how out-of-core visualization applies to terrain datasets, which are among the largest now presented for interactive visualization and can range to sizes of 2...
Douglass Davis, William Ribarsky, Nickolas Faust, ...
CGI
2000
IEEE
13 years 9 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
GIS
2008
ACM
13 years 6 months ago
Sparse terrain pyramids
Bintrees based on longest edge bisection and hierarchies of diamonds are popular multiresolution techniques on regularly sampled terrain datasets. In this work, we consider sparse...
Kenneth Weiss, Leila De Floriani
CAGD
2005
130views more  CAGD 2005»
13 years 5 months ago
Truly selective polygonal mesh hierarchies with error control
In this work a new multi-resolution model is proposed for polygonal meshes. It is based on the dual edge collapse, which performs face clustering instead of vertex clustering. The...
Stefan Gumhold