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» Directing value: driven artificial characters
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ATAL
2010
Springer
12 years 11 months ago
Directing value: driven artificial characters
In this paper we introduce the notion of character's values to mediate between agents and story direction in storytelling systems. By relating characters' goals with the...
Rossana Damiano, Vincenzo Lombardo
AIIDE
2007
13 years 6 months ago
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games
Natural Language Generation for personality rich characters represents one of the important directions for believable agents research. The typical approach to interactive NLG is t...
Christina R. Strong, Manish Mehta, Kinshuk Mishra,...
AUSAI
2005
Springer
13 years 10 months ago
Accelerating Real-Valued Genetic Algorithms Using Mutation-with-Momentum
: In a canonical genetic algorithm, the reproduction operators (crossover and mutation) are random in nature. The direction of the search carried out by the GA system is driven pur...
Luke Temby, Peter Vamplew, Adam Berry
ATAL
2008
Springer
13 years 6 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
CP
2010
Springer
13 years 2 months ago
A Complete Multi-valued SAT Solver
We present a new complete multi-valued SAT solver, based on current state-of-the-art SAT technology. It features watched literal propagation and conflict driven clause learning. W...
Siddhartha Jain, Eoin O'Mahony, Meinolf Sellmann