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» Directional Discretized Occluders for Accelerated Occlusion ...
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SIGGRAPH
2000
ACM
13 years 10 months ago
Conservative volumetric visibility with occluder fusion
Visibility determination is a key requirement in a wide range of graphics algorithms. This paper introduces a new approach to the computation of volume visibility, the detection o...
Gernot Schaufler, Julie Dorsey, Xavier Déco...
SI3D
2005
ACM
13 years 11 months ago
A general algorithm for output-sensitive visibility preprocessing
Occlusion culling based on precomputed visibility information is a standard method for accelerating the rendering in real-time graphics applications. In this paper we present a ne...
Samuli Laine
VISUALIZATION
1999
IEEE
13 years 10 months ago
Rendering on a Budget: A Framework for Time-Critical Rendering
We present a technique for optimizing the rendering of highdepth complexity scenes. Prioritized-Layered Projection (PLP) does this by rendering an estimation of the visible set fo...
James T. Klosowski, Cláudio T. Silva
SI3D
2009
ACM
14 years 17 days ago
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...