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» Discovering structural regularity in 3D geometry
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BIBE
2004
IEEE
149views Bioinformatics» more  BIBE 2004»
13 years 8 months ago
Interactive 3D Protein Structure Visualization Using Virtual Reality
Large-scale biomedical data sets of macromolecular structures such as DNA and proteins describe highly complex biomolecular entities which often consist of thousands of atoms and ...
Elke Moritz, Jörg Meyer
SMILE
1998
Springer
13 years 8 months ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
BMVC
2010
13 years 2 months ago
Using Context to Create Semantic 3D Models of Indoor Environments
Semantic 3D models of buildings encode the geometry as well as the identity of key components of a facility, such as walls, floors, and ceilings. Manually constructing such a mode...
Xuehan Xiong, Daniel Huber
3DPVT
2004
IEEE
149views Visualization» more  3DPVT 2004»
13 years 8 months ago
Fan-Meshes: A Geometric Primitive for Point-Based Description of 3D Models and Scenes
We propose a new data structure, called Fan-Meshes (FM), for reconstructing 3D models and scenes represented by dense scanning point clouds. It is a local piecewise linear approxi...
Xiaotian Yan, Fang Meng, Hongbin Zha
CGI
2000
IEEE
13 years 8 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs