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AIIDE
2006
13 years 7 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
TVCG
2011
119views more  TVCG 2011»
13 years 17 days ago
Toward High-Quality Gradient Estimation on Regular Lattices
—In this paper, we present two methods for accurate gradient estimation from scalar field data sampled on regular lattices. The first method is based on the multidimensional Tayl...
Zahid Hossain, Usman R. Alim, Torsten Möller
DOCENG
2004
ACM
13 years 11 months ago
A three-way merge for XML documents
Three-way merging is a technique that may be employed for reintegrating changes to a document in cases where multiple independently modified copies have been made. While tools fo...
Tancred Lindholm
SIGPRO
2002
132views more  SIGPRO 2002»
13 years 5 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi
TOMS
1998
148views more  TOMS 1998»
13 years 5 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...