Sciweavers

25 search results - page 1 / 5
» Discrimination of Real and Virtual High-Definition Textured ...
Sort
View
HAPTICS
2006
IEEE
13 years 10 months ago
Discrimination of Real and Virtual High-Definition Textured Surfaces
Research on haptic texture perception requires the availability of textured surfaces with high precision and fine resolution. Given the exquisite sensitivity of the human fingers ...
Hong Z. Tan, Bernard D. Adelstein, Ryan Traylor, M...
HAPTICS
2007
IEEE
13 years 11 months ago
Discriminability of Real and Virtual Surfaces with Triangular Gratings
Human sensitivity to height differences in textured surfaces is on the order of microns. Research on human texture perception requires texture samples with precisely controlled mi...
Matthew Kocsis, Hong Z. Tan, Bernard D. Adelstein
VR
2010
IEEE
176views Virtual Reality» more  VR 2010»
13 years 2 months ago
Can you stand on virtual grounds? A study on postural affordances in virtual reality
The concept of affordance, introduced by the psychologist James Gibson, can be defined as the functional utility of an object, a surface or an event. The purpose of this article ...
Tony Regia-Corte, Maud Marchal, Anatole Léc...
HAPTICS
2005
IEEE
13 years 10 months ago
Discrimination of Virtual Haptic Textures Rendered with Different Update Rates
This paper addresses the discriminability of virtual haptic textures rendered with different update rates. Two psychophysical experiments were conducted. In the first experiment, ...
Seungmoon Choi, Hong Z. Tan
ICPR
2002
IEEE
14 years 5 months ago
Dense Estimation of Surface Reflectance Properties of Objects with Interreflections
In augmented virtuality which virtualizes real objects to construct a mixed reality environment, it is important to estimate object surface reflectance properties to render object...
Takashi Machida, Naokazu Yokoya