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CHI
2002
ACM
14 years 5 months ago
SpiraClock: a continuous and non-intrusive display for upcoming events
In this paper, we present SpiraClock, a new visualization technique for nearby events. SpiraClock fills a gap between static calendar displays and pop-up reminders by giving the u...
Pierre Dragicevic, Stéphane Huot
ICMCS
2007
IEEE
203views Multimedia» more  ICMCS 2007»
13 years 11 months ago
Eye Gaze Studies Comparing Head-Up and Head-Down Displays in Vehicles
To minimize the mental workload for the driver and to keep the increasing amount of information easily accessible, sophisticated display and interaction techniques are essential. ...
Markus Ablaßmeier, Tony Poitschke, Frank Wal...
AUIC
2003
IEEE
13 years 10 months ago
Use of Video Shadow for Small Group Interaction Awareness on a Large Interactive Display Surface
This paper reports work done as part of the Large Interactive Display Surface(LIDS) project at the University of Waikato. One application of the LIDS equipment is distributed meet...
Mark D. Apperley, Laurie McLeod, Masood Masoodian
TVCG
2012
215views Hardware» more  TVCG 2012»
11 years 7 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...
PRESENCE
2000
127views more  PRESENCE 2000»
13 years 5 months ago
Interactions in Perceived Quality of Auditory-Visual Displays
The quality of realism in virtual environments (VEs) is typically considered to be a function of visual and audio fidelity mutually exclusive of each other. However, the VE partic...
Russell L. Storms, Michael Zyda