Digital watermarking refers to the process of embedding a digital code into an image, video, printed document or audio media. The code should not interfere with the normal use of ...
Domenico Prattichizzo, Mauro Barni, Hong Z. Tan, S...
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
The display of surfaces and solids has usually been restricted to the domain of scientific visualization; however, little work has been done on the visualization of surfaces and s...