Sciweavers

70 search results - page 4 / 14
» Distance perception in real and virtual environments
Sort
View
PRESENCE
2010
181views more  PRESENCE 2010»
13 years 27 days ago
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....
APGV
2006
ACM
104views Visualization» more  APGV 2006»
13 years 8 months ago
The influence of feedback on egocentric distance judgments in real and virtual environments
Betty J. Mohler, Sarah H. Creem-Regehr, William B....
IJVR
2007
124views more  IJVR 2007»
13 years 6 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
PRESENCE
2000
76views more  PRESENCE 2000»
13 years 6 months ago
Localization of a Time-Delayed, Monocular Virtual Object Superimposed on a Real Environment
Observers adjusted a pointer to match the depicted distance of a monocular virtual object viewed in a see-through, head-mounted display. Distance information was available through...
Jeffrey McCandless, Stephen R. Ellis, Bernard D. A...
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
13 years 9 months ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho