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SIGDIAL
2010
13 years 3 months ago
Coherent Back-Channel Feedback Tagging of In-Car Spoken Dialogue Corpus
This paper describes the design of a backchannel feedback corpus and its evaluation, aiming at realizing in-car spoken dialogue systems with high responsiveness. We constructed ou...
Yuki Kamiya, Tomohiro Ohno, Shigeki Matsubara
WWW
2009
ACM
14 years 6 months ago
A flexible dialogue system for enhancing web usability
In this paper, we study how the performance and usability of web dialogue systems could be enhanced by using an appropriate representation of the different types of knowledge invo...
Marta Gatius, Meritxell González
INLG
2004
Springer
13 years 10 months ago
Corpus-Based Planning of Deictic Gestures in COMIC
Abstract. We describe the recording and annotation of a corpus of roleplaying dialogues in the domain of the COMIC multimodal dialogue system. We give some generalisations about th...
Mary Ellen Foster
AIIDE
2008
13 years 7 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
ADS
2004
Springer
13 years 10 months ago
A Categorical Annotation Scheme for Emotion in the Linguistic Content of Dialogue
Abstract. If we wish to implement dialogue systems which express emotion, dialogue corpora annotated for emotion would be a valuable resource. In order to develop such corpora we r...
Richard Craggs, Mary McGee Wood