This paper describes the design of a backchannel feedback corpus and its evaluation, aiming at realizing in-car spoken dialogue systems with high responsiveness. We constructed ou...
In this paper, we study how the performance and usability of web dialogue systems could be enhanced by using an appropriate representation of the different types of knowledge invo...
Abstract. We describe the recording and annotation of a corpus of roleplaying dialogues in the domain of the COMIC multimodal dialogue system. We give some generalisations about th...
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Abstract. If we wish to implement dialogue systems which express emotion, dialogue corpora annotated for emotion would be a valuable resource. In order to develop such corpora we r...