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3DPVT
2006
IEEE
151views Visualization» more  3DPVT 2006»
13 years 11 months ago
Distortion-Sensitive Synthesis of Texture and Geometry in Interactive 3D Visualization
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...
TOG
2008
108views more  TOG 2008»
13 years 4 months ago
Texture amendment: reducing texture distortion in constrained parameterization
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...
3DPVT
2004
IEEE
175views Visualization» more  3DPVT 2004»
13 years 8 months ago
Scalable and Efficient Coding of 3D Model Extracted from a Video
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video. As in classical model-based video coding, the geometry, ...
Raphaèle Balter, Patrick Gioia, Luce Morin,...
TMM
2010
224views Management» more  TMM 2010»
12 years 11 months ago
A 3-D Audio-Visual Corpus of Affective Communication
Communication between humans deeply relies on the capability of expressing and recognizing feelings. For this reason, research on human-machine interaction needs to focus on the re...
Gabriele Fanelli, Jürgen Gall, Harald Romsdor...
RT
1998
Springer
13 years 9 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...