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» Distributed Applications for Collaborative Augmented Reality
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WWW
2007
ACM
14 years 6 months ago
Life is sharable: mechanisms to support and sustain blogging life experience
Recent trend in the development of mobile devices, wireless communications, sensor technologies, weblogs, and peer-to-peer communications have prompted a new design opportunity fo...
Yun-Maw Cheng, Tzu-Chuan Chou, Wai Yu, Li-Chieh Ch...
NETGAMES
2006
ACM
13 years 11 months ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan
CGF
2008
101views more  CGF 2008»
13 years 5 months ago
Stereo Light Probe
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
VRST
2003
ACM
13 years 11 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
ICPPW
2009
IEEE
14 years 13 days ago
Audio-Based Self-Organizing Authentication for Pervasive Computing: A Cyber-Physical Approach
—Pervasive computing is fast becoming a reality with rapid advance in computing and networking technologies. It has the characteristics of scalability, invisibility, and the abse...
Su Jin Kim, Sandeep K. S. Gupta