In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Current Augmented Reality (AR) applications require that the application software be written to support a specific AR interface set up. WireAR was developed to enable output from...
Gerhard Reitmayr, Mark Billinghurst, Dieter Schmal...
This paper describes Studierstube, an augmented reality system developed over the past four years at Vienna University of Technology, Austria, in extensive collaboration with Frau...
Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina...
In the Shared Space project, we explore, innovate, design and evaluate future computing environments that will radically enhance interaction between human and computers as well as...
Mark Billinghurst, Ivan Poupyrev, Hirokazu Kato, R...