The goal of this paper is to provide an architectural analysis of the existing distributed object oriented platforms. Based on a relatively small number of design patterns, our an...
Although distributed object computing has developed rapidly over the past decade, and is now becoming commercially important, there remain key application areas inadequately suppo...
Debugging distributed applications is a wellknown challenge within the realm of Computer Science. Common problems faced by developers include: lack of an observable global state, ...
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Gossip-based protocols are commonly used for diffusing information in large-scale distributed applications. GO (Gossip Objects) is a per-node gossip platform that we developed in...
Ymir Vigfusson, Ken Birman, Qi Huang, Deepak P. Na...