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EL
2002
181views more  EL 2002»
13 years 5 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
FSKD
2010
Springer
241views Fuzzy Logic» more  FSKD 2010»
13 years 5 months ago
FUZPAG: A fuzzy-controlled packet aggregation scheme for wireless mesh networks
Abstract--Wireless mesh networks (WMNs) are wireless multihop backhaul networks in which mesh routers relay traffic on behalf of clients or other routers. Due to large MAC layer ov...
Peter Dely, Andreas Kassler, Nico Bayer, Hans Joac...
PERVASIVE
2008
Springer
13 years 5 months ago
Localized power-aware routing in linear wireless sensor networks
Energy-efficency is a key concern when designing protocols for wireless sensor networks (WSN). This is of particular importance in commercial applications where demonstrable retur...
Marco Zimmerling, Waltenegus Dargie, Johnathan M. ...
HAPTICS
2009
IEEE
14 years 5 days ago
Remote dynamic proxies for wave-based peer-to-peer haptic interaction
This paper introduces a distributed haptic control architecture that can render direct interaction between users in addition to cooperative manipulation of virtual objects. The pr...
Zhi Li, Daniela Constantinescu
ICDCSW
2006
IEEE
13 years 11 months ago
Fuzzy Trust for Peer-to-Peer Systems
Peer-to-peer (P2P) systems are based upon the cooperative interactions of member peers. Typically, peers are both autonomous and self-interested, meaning that there is no hierarch...
Nathan Griffiths, Kuo-Ming Chao, Muhammad Younas