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ACMACE
2006
ACM
13 years 10 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...
AVI
2004
13 years 6 months ago
ZoneZoom: map navigation for smartphones with recursive view segmentation
ZoneZoom is an input technique that lets users traverse large information spaces on smartphones. Our technique ZoneZoom, segments a given view of an information space into nine su...
Daniel C. Robbins, Edward Cutrell, Raman Sarin, Er...
ICDCS
1995
IEEE
13 years 8 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford
VISSYM
2007
13 years 7 months ago
Dimensional Congruence for Interactive Visual Data Mining and Knowledge Discovery
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Sebastian Baumgärtner, Achim Ebert, Matthias ...
DAC
1999
ACM
13 years 9 months ago
ipChinook: an Integrated IP-based Design Framework for Distributed Embedded Systems
IPCHINOOK is a design tool for distributed embedded systems. It gains leverage from the use of a carefully chosen set of design ions that raise the level of designer interaction d...
Pai H. Chou, Ross B. Ortega, Ken Hines, Kurt Partr...