This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
This article summarizes research on several interrelated general issues that can arise in the design and development of user modeling systems: the learning and subsequent adaptati...
Thorsten Bohnenberger, Boris Brandherm, Barbara Gr...
Abstract. This paper proposes a new effective strategy for designing and implementing interactive systems overcoming culture, skill and situation hurdles in HumanComputer Interacti...
Paola Carrara, Daniela Fogli, Giuseppe Fresta, Pie...
— For a robot to be able to first understand and then achieve a human’s goals, it must be able to reason about a) the context of the current situation (with respect to which i...
This paper describes user modelling in I-Help, a system to facilitate communication amongst learners. There are two I-Help components: Private and Public Discussions. In the Privat...
Susan Bull, Jim E. Greer, Gordon I. McCalla, Lori ...