Sciweavers

91 search results - page 16 / 19
» Distributed welfare games with applications to sensor covera...
Sort
View
TMC
2010
210views more  TMC 2010»
13 years 4 months ago
Exploiting Reactive Mobility for Collaborative Target Detection in Wireless Sensor Networks
—Recent years have witnessed the deployments of wireless sensor networks in a class of mission-critical applications such as object detection and tracking. These applications oft...
Rui Tan, Guoliang Xing, Jianping Wang, Hing-Cheung...
CHI
2006
ACM
14 years 6 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
MOBICOM
2006
ACM
13 years 12 months ago
Wide area ocean networks: architecture and system design considerations
Wide area ocean networks for monitoring and scientific exploratory purposes are in various stages of design; smallscale networks are already in various stages of deployment and te...
Sumit Roy, Payman Arabshahi, Dan Rouseff, Warren L...
NETWORKING
2007
13 years 7 months ago
Localization for Large-Scale Underwater Sensor Networks
Abstract. In this paper, we study the localization problem in large-scale underwater sensor networks. The adverse aqueous environments, the node mobility, and the large network sca...
Zhong Zhou, Jun-Hong Cui, Shengli Zhou
ATAL
2008
Springer
13 years 8 months ago
Decentralised coordination of low-power embedded devices using the max-sum algorithm
This paper considers the problem of performing decentralised coordination of low-power embedded devices (as is required within many environmental sensing and surveillance applicat...
Alessandro Farinelli, Alex Rogers, Adrian Petcu, N...